What Do You Think Of RNG Effects In HoN? | Ask Zlapped 0002

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Hey guys, today we have a question from Crazzers.

Question: What do you think of RNG effects in HoN? For example, Riftshards. Do you think they’re good or bad? I personally think they’re not good. Because when you get the effect and your enemy doesn’t you have such a huge advantage over them. What do you think about that?

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Transcript

Zlapped: Welcome guys to Ask Zlapped where I’ll be answering your questions 5 days a week.

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Zlapped: Hi guys and welcome to episode number 2. Today’s question is by Crazzers.

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Crazzers: What do you think of RNG Effects in HoN? Like for example Riftshards. Do you think they’re good or they’re bad? Because I personally think that they’re not good. Because when you get a critical hit you have such a huge advantage over your enemy when they don’t get a critical hit. I think that’s bullshit, what do you think about that?

Zlapped: Very interesting question by Crazzers. What I think about RNG effect. I personally am not a fan of RNG in any game. However, I think Riftshards has a niche way of fitting into the game. Because statistically it does a little bit more damage than a Savage Mace for example.

Whereas Savage Mace provides the True Strike ability which Riftshards doesn’t. So if you want more static damage without RNG you can go for Savage Mace but if you want statistically more damage you go for Riftshards.

Riftshards is actually the highest damage item in the game. Statistically. Even though it’s RNG based, which I’m not a huge fan of, but I do think Riftshards is fine.

I am, however, not fine with hero abilities having RNG. Such as Blacksmith for example. I think that hero doesn’t have a place in the game because you never know when and won’t get a kill. It’s different with an item, because Gladiator for example, you’re hoping for that crit and if you get that crit you can win the team fight. You try to do sneaky stuff to get a good angle on your whip and try to get up from behind. I think that’s a cool thing to have in a game.

But as for a hero, trying to calculate can I kill or can I not kill this hero? Can I gank? I’m not a fan of it at all. So, I think Riftshards has a place in the game but the less RNG the better. I mean, I played Hearthstone for a short time but I did not enjoy the game because ultimately it was way too much RNG. That’s not something that I personally enjoy.

I think Riftshards is fine but I do not like the idea of having a lot of RNG in MOBA games.

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Zlapped: Thanks guys for tuning into this episode of Ask Zlapped and be sure to tune in tomorrow for another question for you guys and be sure to check out my stream at Twitch.tv/twoeasy and check out my very frequently updated Facebook page at Facebook.com/Zlapped.

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